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03 - Scratch Variables

 1. You can create blocks in Scratch to store numbers or strings. Here, we are using:

  strings

  variables

  modules

  sprites

 2. These blocks allow for storing and accessing a list of numbers and strings. This programming concept is known as…

  functions

  strings

  arrays

  variables

 3. What is happening in this block of code?
scratchvariables1.png

  None of the above

  the 'score' variable is being set to an initial value of 0

  the program is adding '0'to the value of score

  when the green flag is clicked, everything is deleted (i.e set to zero)

 4. A variable can be thought of as a storage box for values. E.g you can store '12' in the variable age.

  TRUE

  FALSE

 5. What block in scratch is used to create variables

  data

  events

  looks

  None of the above

 6. A variable is a value that can never change. Once set, it cannot be altered.

  FALSE

  TRUE

 7. These blocks are examples of _________. They can act on variables.
scratchoperators1.png

  motion

  sound

  operators

  control

 8. Can you point out the variable being used in this program?
scratchspotvariable.png

  show

  score

  if

  forever

 9. If you touched Sprite2 seven times what would your score be?
scratch_score_count.png

  5

  7

  8

  6

 10. What will the cat 'say' when this script is run?
scratch_predict_speech_cat.png

  Here's some fruit. Have a nice day

  None of the above

  Have a nice day (only)

  Error - this program will not run