Lesson 3: Pygame and Python - Creating the grid challenge
Solution Power Point >> here
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Note: We have plenty of other pygame tutorials that you can check out, among them are the Python Series #3 lessons which cover the all important concepts of Object Orientated programming and then take you through the process of creating a class based fun game, using pygame. This tutorial is a starter to introduce you to the grid system and get started in that direction, if that is the sort of game you may be interested in creating. Platform games are very popular, but you may be interested in creating chess in python (quite a challenge!), or drafts, snakes and ladders, or anything else with a grid using pygame and python.
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introduces the concept of object orientated programming and the use of classes with Python. Learn how to create your own classes (and objects) from scratch, and understand OOP essentials. Download pygame and create games in pygame, step by step tutorials. Create a class based game in python and pygame. Understand some of the principles behind game design in programming including edge detection and collision detection. Explore and understand the algorithms and maths behind these important game design essentials. Collision detection in Python and Edge detection, boundary detection. A look at class diagrams and UML for design.
Game Design Series
-highly recommended as described above and create a platform game in Pygame
GUI Python with Tkinter
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