Lesson 3: While Loops and Trace Tables
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Introduction to Iteration and loops. The theory behind loops and how they work. Create and adapt programs using loops. Intro to the random number generator. Learn about trace tabling (white box testing). Example of a trace table and dry run. Wonders of the Fibonacci sequence. Examples of Iteration in game design. Focus on While loops. Challenges, tasks (with solutions), suggested videos, big ideas discussion and research and HW included. Introducing Ada Lovelace and Charles Babbage.
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introduces the concept of object orientated programming and the use of classes with Python. Learn how to create your own classes (and objects) from scratch, and understand OOP essentials. Download pygame and create games in pygame, step by step tutorials. Create a class based game in python and pygame. Understand some of the principles behind game design in programming including edge detection and collision detection. Explore and understand the algorithms and maths behind these important game design essentials. Collision detection in Python and Edge detection, boundary detection. A look at class diagrams and UML for design.
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GUI Python with Tkinter
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