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02 - The importance of staying e-safe

 1. Electronic devices, the internet and the web has made the world a completely safe place.
earlyyears_staying_safe_online_Cyber-security.jpg

  FALSE

  TRUE

 2. _______________ tells other people who you are and where to find you. This would include things like your name, address, school and what you look like.

  Personal information

  Wrong information

  Public information

  Misinformation

 3. As the internet and world wide web are governned carefully, it is safe to post your personal information online.

  TRUE

  FALSE

 4. Computers have programs called _________ (e.g Chrome, Internet explorer) which are used to access the world wide web (www).
earlyears_staying_safe_browsers.png

  browsers

  clouds

  windows

  frienders

 5. The web is one of the most important uses of the internet. It consists of millions if not billions of _________.

  webs (built by humans and not spiders)

  sound waves

  spiders

  web pages

 6. All information on the web is child-friendly so you are unlikely to find anything there that would upset you.

  TRUE

  FALSE

 7. Every web page on the web is trustworthy and you can trust what it says is reliable, true and correct.

  FALSE

  TRUE

 8. What do you do if you click on a website which has pictures or words that upset you?

  Press the minimise button (or home) to hide the website. You can tell an adult you trust what happened

  Open multiple copies of the website to see if they are the same

  Continue to use the website as you are probably upset for no reason

  None of the above

 9. If someone contacts you via a gaming room or chat room online, it is safe to give them your phone number, but not your address.

  TRUE

  FALSE

 10. If a friend sends you threatening or hurtful messages online, they are allowed to do so, as it is not being done in person.
earlyyears_unacceptablebehvaiour_stayingsafe.png

  TRUE

  FALSE

 11. What is the following excerpt describing?
__________ can occur through SMS, Text, and apps, or online in social media, forums, or gaming where people can view, participate in, or share content. ______________ includes sending, posting, or sharing negative, harmful, false, or mean content about someone else

  Venting

  CyberBullying

  Minting

  CyberSharing